what the fuck this bird just flew into our house so i like went over to let it out and it didn’t budge or anything it let me pick it up and stuff.
a either your spirit animal has arrived or b you are a disney princess.
Christmas in Europe and America
Christmas in Australia and New Zealand
i feel like new zealand is the smaller cooler one
her hair absolutely fazes through her arm
but hey at least she looks hot
can /you/ do any better?
I mean god damn are you people seriously going to pick at every little thing DID YOU NOT SEE HOW FUCKING BEAUTIFUL THE BACKGROUND WAS? HOW WONDERFULLY ANIMATED THE ICE AND SNOW AND MAGIC WAS?
Not to mention how INCREDIBLE her voice sounds in this scene
But no, is all ruined because a cartoon had her hair phase through her arm
um hi as a professional 3d animator this is actually really really sloppy of them and everyone should be pointing this out
first and foremost all the backgrounds and particle effects are pretty and shiny and nice and all but it doesn’t mean anything if your character animation isn’t up to snuff because you know that’s kinda what people go to see the movie for
second there are dozens and dozens of levels of quality control in the disney studios - i’ve seen shit a thousand times less noticeable than this get people torn apart during dailies by their instructors or their superiors
lemme tell you something when i was in school one time i had spent two weeks working out a piece where a guy jumps out of a filing cabinet and there was a four frame segment where the tip of his foot collided with the edge of the cabinet as he turned around
my instructors spent almost a full half an hour drilling me on it in front of the entire class because i was too lazy to go back and fix it
so no these guys have literally no excuse whatsoever they have the best and brightest in the business and all the money in the world to back it there is absolutely no reason for that kind of supreme laziness
Rambling incoming. Skip to the bold font at the end to get to the point.
I dunno, not to undermine what the last guy said, but perhaps this could be chalked up to artistic license; a lapse in physics/logic to serve an aesthetic purpose.
Maybe it was noticed that the hair phased through her arm, but they decided to overlook it because the motions flowed well enough. Maybe they knew it looked clunkier if they made the hair move more realistically. If you notice, you can even see the animators used her body to hide their little magic trick so it wouldn’t be obvious; they HAD to have known.
Perhaps we’ll never know, but little cheats like these are done quite often in animation. The trick is to make it feel natural and not obvious when you see it the first time (I was taught that when you play an animation on loop, the flaws become more and more glaring the more times you play it).
Let me tell you a story my teacher told me about this artist he had commissioned to paint a mural in his classroom: This guy was given some photos of the Alaskan wilderness to use as reference, which he carefully rendered in a sweeping panoramic view that covered three walls. He made sure to capture each and every detail. However, the teacher noticed that this artist had added a waterfall where there was none in the photographs. He told the artist that it wasn’t really there, that it couldn’t exist. The artist said “I know, but it should be. It looks a hell of a lot nicer like this, doesn’t it?”
This guy knew that with art, you can get away with embellishment, so long as it works. Now, the nice thing about animation as opposed to live action is you can get away with performing actions not possible in real life. I’m not just talking about cartoon physics either, like the kind where characters can walk on thin air or whatever. I mean like the kind where things aren’t supposed to happen, but they can for the sake of story/motion.
The real point isn’t to make things realistic, but to make it believable or idealized. They needed the arms and hair to flow the way they did, and they weren’t going to let a shoulder get in their way.
I’m willing to bet that no one who saw the movie noticed this, not the first time. I didn’t even notice until I read the-disgusting-ribbon’s comment. Also, like I said before, loops make flaws/tricks more and more obvious. It doesn’t help that the gif’s framerate is lower than the film’s, because then it becomes even easier to spot.
In short: The artists likely noticed it, but kept it not out of laziness, but because it flowed nicely and would have looked less appealing if done more realistically.